Dungeons and Dragons: *spoilers, Allie and Hannah do not read
Greetings fellow adventurers! This week I will be finishing up preparations for my final session of Dungeons and Dragons with this party. This time of year is absolutely horrible for scheduling, so I am already working with my players to determine a viable session time. This has been the most frustrating part of my Genius Hour, but I'm working on solving all conflicts.
As for final preparations, I only needed to work on a few final details due tome doing most of the intense work last week. For this campaign, I've been using milestone-based leveling for the characters. This means that they level up whenever the Dungeon Mater thinks that they have reached a progression milestone, rather than leveling up determined by enemies killed in combat which is the other method. Every level the characters gain new abilities, but level three is a significant increase in power with most classes of fighter. Due to the impact of this increase, I wanted to make it part of the story.
At level three, Nyssaadi decided to pick up the eldritch knight subclass. Nyssaadi's main class is a fighter, and hey usually have no access to magic unless they choose to be an eldritch knight. Because she is a fighter with somewhat a lower intelligence stat, she does not have the most powerful magic. I decided to incorporate this into the story by having Snargog give Nyssaadi magic lessons while they have been traveling. Given that she is only an apprentice mage, it makes sense that her magic is not as powerful. Xanaphia got to choose her druidic circle at level three, which means that she got to choose what kind of nature magic she is most attuned with. I incorporated this in the story by saying that Xanaphia was horrified by the destruction of the forest by the cult and this allowed her to grow closer to her home. Snargog learned some higher level spells at level three, which I attributed to his time studying magic after the battle that almost killed his dog.
The other thing I had to do was complete preparation of Balmoral for the adventurers to visit. The village has been mostly destroyed by the cultists, so I decided to only include the tavern and a few stubborn farmers left in the area. The tavern will be named The Jade Dragon and be comfortable but devoid of most frills. The people left in town will be a combination of human and dwarven, with the tavern owner Tazvian being the de facto leader of the town.
And that's all I have for this week! Next week will be our final session and if technology is on my side there will be a podcast released with our live gameplay.